
Advanced Circuit Design and Electronics Lab
Students verify Kirchhoff’s laws, find a battery’s internal resistance, time RC circuits and design an LED driver.
20 multiplayer classroom games and 19 virtual labs that practice physics & forces skills, for Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade and more. The games play on one shared screen and the labs run on each student's device. No student logins, works offline, and every one has a free demo you can try right now.

Students verify Kirchhoff’s laws, find a battery’s internal resistance, time RC circuits and design an LED driver.

Students test Kepler’s laws, launch satellites, plan a Hohmann transfer and measure Jupiter’s mass from its moons.

Race to the finish by classifying bonds, explaining forces between particles, sorting exothermic and endothermic changes, calculating bond energies and heat, and explaining designed materials.

Students fold paper bridges, test spans and frames, map bridge forces and design a bridge on a budget.

A single-player science game for 4th grade. Explore a canyon answering questions on energy transfer, waves, light and seeing, plant and animal structures, rock layers and erosion, and natural resources, then finish with a skills report for six 4th grade NGSS standards.

Students test pH with cabbage indicator, classify changes, weigh a reaction, neutralize an acid and time reaction rates.

Students find lab hazards, build warning labels, spot signs of reactions, time reactions and test mass.

Circuits, conductors, electromagnets, Ohm’s law and energy conversions in a high-voltage game show.

Students test Ohm's and Kirchhoff's laws, solve combination circuits and overload a home circuit.

Students read seismographs, test buildings on a shake table, mix magma to build volcanoes and map the Ring of Fire.

Students light a bulb, use a switch, test conductors, compare series and parallel circuits and fix broken circuits.

Students measure Ohm's law, compare series and parallel circuits, blow a car fuse and use a multimeter to find faults.

Forces and motion, Newton’s laws, gravity, energy, momentum and waves on a speedway.

A force or energy card appears. Students act out push or pull, attract or repel, forms of energy or Newton's laws.

Students race heat through rods, watch convection, test colors under a lamp, use specific heat and design a hot cup.

Properties of matter, physical and chemical changes, particles and conservation of mass.

Students predict bond types, build Lewis structures and VSEPR shapes, and link polarity to boiling.

Students build nuclei, test shielding, measure half-life, carbon-date samples and find mass defect.

Students trace the U-238 decay series, measure half-life, test shielding, find binding energy and balance a reactor.

Students measure gravity, fire Newton's cannon into orbit, test Kepler's third law and find a geostationary altitude.

A physics game show on modern waves: digital information, wave-particle duality, EM radiation and health, technologies that use waves, and materials designed at the atomic level.

Students model plate boundaries, date the seafloor, locate an epicenter, compare magnitudes and test buildings.

Students drop objects in air and vacuum, test gravity on other worlds, launch at angles and hit targets.

A single-player physics game for grades 6–8. Race rockets with Newton's third law, forces and speed, magnetic and electric fields, kinetic and potential energy, heat transfer and waves, then finish with a skills report for six middle school NGSS physical science standards.

The class shouts the letter of the right answer to build a streak before the buzzer. Every right answer makes the clock a little faster.

A science question appears with four answers, one for each corner of the room. Students walk to the corner they think is right, then the answer lights up.

Simon says buzz like a bee if plants need sunlight to grow! Students do the move only when Simon says it and the science is true.

A science statement appears on the screen. Students stand up if it's true and sit down if it's false, then the answer and the real science pop up.

Students tour planets, race orbits, track shadows, drop balls on other worlds and measure star brightness.

Students measure specific heat, run calorimetry, build a heating curve and test heat engines.

Students identify a metal by calorimetry, test molecular speeds, check the first law and predict spontaneity.

A single-player science game for 3rd grade. Hike two trails earning scout badges for life cycles, inherited traits, adaptations, balanced forces, magnets and weather, beat the trail bosses, and finish with a skills report for six 3rd grade NGSS standards.

A team review game for every NGSS 3rd grade science standard. Teams claim tiles on a map by answering questions, and can steal each other's tiles. Play a full review or pick the standards you want. The results show % correct for each standard.

A team review game for every NGSS 4th grade science standard. Teams claim tiles on a map by answering questions, and can steal each other's tiles. Play a full review or pick the standards you want. The results show % correct for each standard.

A team review game for every NGSS middle school physical science standard. Teams claim tiles on a map by answering questions, and can steal each other's tiles. Play a full review or pick the standards you want. The results show % correct for each standard.

A team review game for every NGSS Physics standard. Teams claim tiles on a map by answering questions, and can steal each other's tiles. Play a full review or pick the standards you want. The results show % correct for each standard.

A single-player physics game for high school. Crack the vault with F = ma, momentum and collisions, inverse-square gravity and Coulomb forces, kinetic and potential energy, the wave equation and electromagnetism, then finish with a skills report for six NGSS physics standards.

Sound, light, wave parts and how information travels. Surf the waves to the beach.

Weather, seasons, pushes and pulls, and building materials on a windy road race.
The All-Access Teacher License includes every game, every grade and all future games.